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R&D Engineer - Expression of Interest

Apply NowApply Later Job ID 10000265 Location Vancouver, Canada Business Industrial Light & Magic Date posted Jul. 04, 2022 Flex Type Hybrid Preferred, Remote Possible

- This role is considered hybrid, which means the employee will work a portion of their time on-site from a Company designated location and the remainder of their time remotely. A remote opportunity may be possible for qualified candidates under certain circumstances and, if granted, the employee would work remotely on an ongoing basis.

Job Summary:

This posting is an opportunity to submit your resume for future consideration; this is not a role that is open at this time. We anticipate this role may be open in the future, but we are not actively hiring for the position. If you would like to be considered for this potential role, please submit your resume. If the role becomes available, you may receive an email or call from a recruiter.

Position Summary

We are looking for software engineers for our R&D team, to develop state-of-the-art computer graphics tools that help artists create photo-realistic visual effects for major motion pictures.

We’re looking for both junior and senior software engineers in a wide range of specialties, with interests that span the entire visual effects pipeline:

  • Modeling, rigging, animation, skinning, physically-based simulation
  • Computer vision and data acquisition, facial modeling, performance capture
  • Physically-based simulation of natural phenomena, procedural animation of crowds
  • Compositing and image processing
  • Virtual production, realtime rendering, in-camera visual effects
  • Asset management, 3D scene representation and assembly, artist-facing pipeline design

What You’ll Do

  • Work in a collaborative, distributed team of full-time software engineers, and work directly with highly specialized and supremely talented artists, in ILM’s studios in San Francisco, Vancouver, London, Singapore, and Sydney
  • Develop specialized computer graphics software tools, techniques, and pipeline systems for a wide range of visual effects production applications
  • Design artist-friendly user interfaces for authoring and interchanging 3D and 2D data as it moves between artists through the production pipeline
  • Extend, optimize, and simplify a sophisticated network of automated batch processes
  • Integrate commercial and open-source systems into the ILM production pipeline
  • Work with and extend ILM’s proprietary content creation systems
  • Split time between long-term software development projects and day-to-day production needs

What We’re Looking For

  • BS or advanced degree in computer science or related field, or equivalent experience
  • Demonstrated experience in professional software development and VFX production

Personal Skills

  • An intuitive understanding of the demands of a fast-paced, creatively-driven visual effects production environment
  • Readiness to place confidence in others, be trustworthy, and play nice
  • An ability to express yourself concisely, a willingness to speak up, and a conviction to keep everyone informed of progress and issues
  • An ability to listen intently and interpret artists’ needs
  • An insightful and analytical thinker, and a creative problem solver

Technical Skills

  • Expert knowledge of programming in C++ and/or Python on Linux
  • Thorough knowledge of computer graphics and animation concepts: character rigging, geometric deformations, dynamic simulation, shading and rendering, etc; expertise in a particular area is a plus; expertise in machine learning is a plus-plus
  • Experience with commercial animation and VFX software applications relevant to the discipline, such as: Maya, Houdini, Katana, Nuke, etc.
  • Knowledge of industry-standard open-source software and systems relevant to the discipline, such as: OpenGL/CUDA, USD/Alembic, OpenVDB, OpenCV, OpenImageIO, etc.
  • Experience with GUI toolkits: Qt, PySide, etc.
  • Thorough knowledge of software design/development principles: design patterns, object-oriented design, agile development, etc.
  • Experience working with a large, complex, mature, and dynamic code base


About Industrial Light & Magic:

Founded in 1975 by George Lucas, ILM is the leading effects facility in the world, serving the motion picture, commercial production, and attraction industries. ILM has created visual effects for over 325 feature films and has played a key role in seven of the top 10 worldwide box-office hits of all time and has contributed to 25 of the top 50. ILM has set the standard for visual effects, creating some of the most stunning images in the history of film. At the forefront of the digital revolution, the company continues to break new ground in visual effects, VR, AR, and Immersive Cinema.

About The Walt Disney Company:

The Walt Disney Company, together with its subsidiaries and affiliates, is a leading diversified international family entertainment and media enterprise with the following business segments: media networks, parks and resorts, studio entertainment, consumer products and interactive media. From humble beginnings as a cartoon studio in the 1920s to its preeminent name in the entertainment industry today, Disney proudly continues its legacy of creating world-class stories and experiences for every member of the family. Disney’s stories, characters and experiences reach consumers and guests from every corner of the globe. With operations in more than 40 countries, our employees and cast members work together to create entertainment experiences that are both universally and locally cherished.

This position is with ILM (Vancouver) Inc., which is part of a business we call Industrial Light & Magic.

Apply NowApply Later

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